Latest URF Tier List - Best Champions to Dominate Ultra Rapid Fire !

Parth Patel
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 The Ultimate URF Tier List (2025): How to Dominate League of Legends’ Fastest Mode

➞ Ultra Rapid Fire (URF) has always been the wildest and most chaotic mode in League of Legends. It’s quick, flashy, and packed with absolute nonsense in the best way possible. But despite the chaos, there is a meta - and if you want to consistently win before the 15-minute mark, you need to understand which champions can actually abuse the URF systems and which ones fall flat.


After analyzing thousands of recent matches, reviewing patch-specific balance modifiers, and testing dozens of champions myself, I’ve put together the definitive, data-supported URF tier list for 2025. This guide breaks down:


  • The strongest and weakest champions right now

  • What makes certain picks overwhelmingly powerful

  • The item builds that actually matter in URF

  • Macro tricks high-ELO players use to snowball instantly


URF Tier List




Understanding the URF Meta: Why Some Champions Are Broken

➞ URF isn’t just “Summoner’s Rift but faster.” The global Awesome Buff fundamentally changes how nearly every champion interacts with the game. If a champion doesn't synergize with these bonuses, they plummet to the bottom of the tier list instantly.


Here are the core mechanics defining the 2025 URF meta:


1. Infinite Resources

➞ Mana and energy costs are completely removed. Champions who normally rely on expensive spells (Kassadin, Yuumi, etc.) should be overpowered — but Riot balances this by applying harsh, champion-specific nerfs where needed.



2. Massive Attack Speed Multipliers

This is the most important mechanic:

  • Ranged champions receive 2.0× attack speed

  • Melee champions receive 1.5× attack speed



➞ This dramatically favors ADCs and on-hit bruisers, which is why they dominate the top of the tier list.



3. Extreme Ability Haste + Tenacity

  • 300 Ability Haste (~75% CDR) baseline

  • 25% Tenacity for everyone


This reduces crowd control impact and heavily rewards burst champions and fast spell rotations.



Bottom line:

➞ Champions who can spam abilities, scale with attack speed, or capitalize on burst windows rise to the top. Those who rely on long-form scaling or slow, defensive mechanics drop off completely.




S+ Tier: The Most Broken Champions in URF 

➞ These champions are instant first-picks or bans. If you get them in AR URF, you’ve basically won the lottery.


1. Olaf - The Unstoppable Force

Win Rate: ~61.91%

➞ Olaf is arguably the most unfair champion in URF right now. His Q cooldown becomes nearly spammable, especially when he picks up his axe. Combine that with URF’s attack speed bonus and his innate lifesteal, and Olaf becomes an unkillable, permanently enraged raid boss.


Optimal Build Path:

  • Ravenous Hydra

  • Spirit Visage


How to Play:
➞ Activate R, ignore all crowd control, and literally run people down. There’s rarely counterplay.



2. Kayle -The Late-Game Monster With No Early Game


Win Rate: ~61.05%

➞ Kayle’s usual weakness - her early game - barely exists in URF. Faster XP and passive gold turn her into a full-build, level-16 menace earlier than any other mode. With the 2× ranged attack speed multiplier, she surpasses her attack speed cap effortlessly.


Bonus Tech:
Full AP builds erase entire teams in under three seconds.



3. Xayah - The Untouchable ADC


Win Rate: ~60.39%

➞ With URF’s cooldown reduction, Xayah’s Featherstorm (R) becomes an extremely low-cooldown escape button. Her feathers both deal damage and protect her, making assassins almost useless against her.


In Practice:
A skilled Xayah can be untargetable for nearly half a team fight.




4. Tristana -The Objective Shredder


Win Rate: ~59.73%

➞ Tristana isn’t just strong in combat - she destroys towers. Her Q and E interaction melts structures faster than almost any other champion in URF.


Macro Strategy:
Skip team fights. Take towers, plates, and inhibitors. Win games in under 12 minutes.




5. Annie - The Flash-Tibbers Menace


Win Rate: ~59.33%

➞ Zero mana costs mean Annie starts the game with a stun ready. With near-permanent Tibbers uptime, fights often feel like 6v5s.


Classic Play:
Flash-R → team evaporates.



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S Tier: Strong, Consistent, Free LP Picks

➞ These champions aren’t as overwhelming as the S+ tier, but they’re reliable and strong in every game.


Jarvan IV

➞ Lethality one-shot machine. Cataclysm cages enemies in URF chaos.


Ziggs

➞ Endless poke. In AR URF, he can stall games nearly indefinitely.


Vayne

➞ Nearly permanent invisibility with Tumble on a sub-2-second cooldown.


Mel (newer champion)

➞ Excellent shielding and sustained DPS. A ~56.95% win rate shows she’s no joke.




A Tier: Strong Picks With Conditions

➞ These champions perform well but depend on matchups or mechanical skill.


Zed (#21)

➞ Shadow outplays god but is heavily countered by stopwatch/Zonyas spam.


Wukong (#23)

➞ Clone confusion and knockups make him surprisingly strong.


Jax (#25)

➞ Great duelist; suffers against long-range poke until he builds MR.


Dr. Mundo (#26)

➞ “Goes where he pleases” - his infinite ultimate uptime makes him a tanking nightmare.





D Tier: Champions You Should Never Pick

➞ These champions simply don’t work in URF. 


Yuumi (#171 – Dead Last)

➞ Heavily nerfed specifically for URF. Her early healing is useless, and she dies instantly.


Aurelion Sol (#170)

➞ Needs 30+ minutes to scale. URF games end in half that time.


Tahm Kench (#169)

➞ Grey Health is worthless when you’re taking URF-level burst damage.



Hidden Balance Modifiers: The Real Sleeper OPs


Aatrox

➞ +15% damage dealt, -30% taken → becomes a self-healing raid boss.


Bard

➞ +15% damage dealt → AP one-shot machine. Meep autos can delete ADCs.



Nerfed Favorites (Not as strong as players think)

  • Teemo - mushroom cap of 12 + damage reductions

  • Shaco - box cap of 6 + sweepers on reduced cooldown destroy his traps





How to Consistently Win URF Games (Expert Advice)


1. Be proactive. Passive play loses.

➞ Every strong champion in URF has one thing in common: they take initiative.


2. Focus on structures, not kills.

➞ Turret plates grant 300 gold each and snowball harder than kills.


3. Balance your team’s damage types.

➞ If your team already has four AP champions, do not pick a fifth. Diversify or lose to MR stacking.





Final Thoughts

➞ Navigating the LoL AR URF tier list can be daunting because of the sheer randomness and the speed of the gameplay. However, by sticking to the high-win-rate champions I've outlined—Olaf, Kayle, Xayah, and Tristana—and avoiding the "trap" picks like Yuumi, you are statistically guaranteeing yourself a better time.


Remember, Ultra Rapid Fire is ultimately about fun, but winning is fun, isn't it? Use this guide, abuse the OP picks, and enjoy the chaos of the Rift.


➞ Thank you so much for your valuable time and for reading this article.

 I hope this deep dive helps you crush your opponents in your next match! 

Good luck, have fun, and I’ll see you on the cannon!





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